I'm looking to do a challenge (30-day iOS dev type thing) but not Swift like how I experienced for the past years with Swift lol.
Objective-C from scratch, MVC design, UIKit, the whole legacy stack, I'm doing this just to satisfy my young self dreaming of coding on those era of devices (iOS 6, we talking iPhone 4/4s era) and more :)
And because of this image on my 7th birthday :)
& one very important thing:
Me holding an iPad 2 (circa 2011)

AI (LLM) will only be used when necessary, more for idea generation than coding & general troubleshooting not related to coding*. Last thing I want is something messing up on a legacy device & not knowing what to debug :,) (+ wanting to experience legacy iOS dev like how it should be)
(Entries that involve AI use will be marked with a * in Day title)
Also this will almost certain be something that'll come out to my YouTube as well (as a series) soo yea, lack of content no more ig :)
Start date: 8th Jun 2026
Time spent/day: 3-4hrs max
Objective (heh): Either make on original app or “port” an existing modern Swift app to legacy iOS (iOS 6)
Target: PokéBuilder & PokéCalc - available at: https://github.com/TianLangHin/PokeCalc
https://github.com/TianLangHin/PokeBuilder
Framework needed:
Helpful resources:
How to Build a Problem Statement
Day 9 (?) - (CS193p learning) Pushed RPNcalc repo to GitHub remote: https://github.com/quangmng/RPNcalc
Day 11 - Prototype
Day 12 - App Icon & Launch Screen design
Day 14 - Initial launch - Pushed repo to GitHub remote: https://github.com/quangmng/PokeBuilderLegacy
Day 27 - App practice - Pushed BPapp repo to GitHub remote: